![]() ![]() So the TLDR - before assuming it can't be done with your computer and audio interface, do some experimentation on what else is running, what plugins are active, what other vst instruments are running etc. So good interfaces and drivers (ie RME etc) help the second, but not the first. ![]() As audio (and the other stuff your machine is doing) is very bursty (ie way more numbers to crunch around the down beats, etc), the smaller your buffer, the more likely it is for the machine not be able to keep up and for you to get underruns, requiring a bigger buffer.Īlso there are multiple layers of this - the host app has an audio buffer (actually more likely 2 but their interaction is complicated), and so does your audio hardware layer. ![]() The deal is you have a buffer, and the machine must finish all calculations to fill that buffer each time. On any platform, it really depends on what else your computer is doing (in addition to everything else mentioned). ![]()
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